Students Test, Analyze, and Design at STEAM Fair

Hundreds of students and parents attended The Langley School's second annual STEAM Fair on Saturday, February 4 which celebrated the school's interdisciplinary, inquiry-based approach to learning and discovery through science, technology, engineering, arts, and mathematics.

Attendees tested their problem-solving skills at eight hands-on STEAM challenge stations, including building a cotton ball catapult, designing a circuit that lit up an LED bulb, creating works of art inspired by the Fibonnacci sequence, designing an art robot that drew as it moved, and building a tower out of spaghetti that suspended a marshmallow above the ground.

Students and parents also explored the night sky in the walk-in planetarium, browsed STEAM-themed reading materials in the book nook, tried their hand at building LEGO creations, and watched demonstrations of technology such as the school's 3-D printer. In addition, Langley's sixth- and seventh-graders presented their unique science projects – including how surface type affects fingerprint detection, how genetics affects food choices, and how electronics affect sleep quality – to judges who are science professionals at the school's science fair.

"The STEAM Fair provided a wonderful opportunity to showcase STEAM-based activities and encourage students of all ages to use problem-solving, design-thinking, and collaboration skills to create and innovate," says Mollie Morneau, a Langley faculty member and chair of the STEAM Fair. "Our students will need these skills in order to succeed in today's world, so we continue to emphasize the value of STEAM throughout our curriculum."